Heya! Time to make my monthly post on impressions in certain tiers and then never come back (Sometimes I do if I get really engaged) this time SV NU.
I'm sure lots of the potential interesting and sussy mons have been adressed by previous posts so Imma try to make a cohesive and structured point on each of my sections. So, these are my

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Episode 1: SUS mons and new additions
1. HELP
So I address these guys as the most prominent breakers in the tier with very little to no counters, Spiritomb being one of the only safe switch-ins into the first two.
Medicham now doesn't risk anything by clicking CC and with no Slowpoke line runnning around, its very much busted. And with the lack of Steel-types besides Copperajah,
Zangoose can afford to run QA + Shadow Claw. Not to mention Tera boosts its insane damage output with Facade even further.
Goodra on the other hand, its just tremendously solid, as there is little to no fairies in the tier, and resistances gets packed by Fire Blast. Goodra is extremely splashable and strong, maybe too strong.
2. HELP v2 Quiver Dance edition
There is a huge outbreak of dancing mons running around the tier, and with the power of Terastallization, these guys have gone to their full potential. Not mentioning the addition to QD for the
Oricorios, and Revelation dance interaction. Steel
Pom-Pom, Fighting
Sensu and *** reg Corio are a menace, but also they provide solid hazard removal which I'll get into it later. For
Frosmoth, being able to hit the few Steel types with Tera Ground is huge. And well,
Venomoth is just Venomoth, everyone knows what it does. PS: You could also add
Lilligant and
Vivillon here tho I think they're good Idt they are as oppresive as these guys.
3.
Paldea new entries

(rip dog and bull sprites lol)
Ok so hear me out,
DUDUNSPARCE IS A DEMON. This mon does not die, setups CM in your face, Boomburst your entire team and panic button into Ghost whenever there's a threat with Shadow Ball coverage, honestly, with the lack of status moves and ways to hinder. I think it is lowkey broken. It Also has good versatility in Glare and more.
Veluza is very straight-forward but doesn't mean less scary, it can find opportunities to setup and clean with rather ease. HO/Screens appreciate this mon sweeping potential a lot (also demon Veluza is nasty).
Mabosstiff well, Im still unsure but I assume it would find its place in this tier. Stakeout hits from it really hurt and thats all it does.
Tauros is surprisingly good and have enough variety of sets which makes it just below its Water and Fire counterparts. Strong sweeper and Wallbreaker.
Episode 2: Meta Staples
1. Offensive

This category is for mons that are strong forces or have potential but don't think they'll be banned.
So huge bunch of mons here that I will briefly refer to.
Passimian is a top5 mon atm, extremely splashable, a nice glue for any offensive or balance team, great ability and bulk, just slap it on your team.
Lycanroc is a phenomenal cleaner with its 112 speed and good coverage alongside priority, access to SD for potential sweep too.
Honchkrow is a menace, got access to Acrobatics this gen which honestly may be the way cuz the best way of dealing with Honchkrow is letting him kill itself with BB recoil, now it can afford to not do that. Moxie can proc unexpected sweeps and awkward positions for the opponent.
Zoroark has a lot of potential and further experimentation, but it does what it has always done, it can be either physical or special and with Tera options it actually becomes quite annoying to face against paired with its ability
Bruxish and
Basculin are both interchangable, I'd say Bruxish its better cuz its double STAB still strong but Basculin has more damagee output but relies only in Water STAB.
Houndoom is a classic, NP sweeper, Specs/Scarf abuser, solid mon for offensive builds.
Ursaring can run Eviolite that does work but honestly, just Facade Flame Orb everything, this guy is more manageable than Zangoose imo cuz its very slow but still great wallbreaker.
Haunter omg Haunter got Nasty Plot and Focus Blast, so now its officially mini Gengar, underlooked right now for sure.
Magneton doesn't have much to trap but it has only one Ground it has to worry about, and ofc Chansey, but otherwise is one of the few good Steel-types so welcome.
Scyther uhh I'm not sure but I'll think it has potential. But I haven't seen done anything particularly interesting. Tho it has Trailblaze and CC now.
Toxicroak may need time but its a nice answer into some troublesome mons like Lycanroc, Vaporeon, Zoroark and more, honestly underexplored as well. Good movepool from both sides and typing. I like its odds.
Squawkabilly can become little Swellow and pick some clean KOs. This mon hits like a truck, Idk how good it'll be but its def a threat when it hits the field.
2. Holding the tier together

Mons in this category are the ones I think are defensive staples and will help you to blanket the offensive and potentially broken guys up there.
Vaporeon is with no doubt the best Water-type in the tier, with the addition to Calm Mind, new sets have pop out apart from the standard Wish Support, such as becoming Lil Suicune with CM Rest Talk, CM stored Power or just CM Wish. Very good for bulkier teams.
Spiritomb is my go-to for checking Dudun and Medicham cuz otherwise I feel like I autolose to them. Crotomb is amazing and with Tera it provides new defensive capabilities in setup. This mon is a blessing for the tier.
Copperajah, and old NU fellow has come down once again and for sure will find its place here as the main Steel-type, right now Whirlwind is massive to phaze out the QD demons, access to Stealth Rock, decent damage output and bulk.
Braviary I'll put here over offensive cuz it provides offense for sure but reliable Roost + Defog is heaven, specially since Defiant mons are Fighting-types and himself, can run Choiced items as well as Boots. Great mon overall.
Aside from lead Whiscash,
Sandaconda is a staple on every balance and BO team as its Stealth Rock setter, as a Ground Type it pretty much has no competition.
Chansey is the lowest it has ever been, and correct me here if I'm wrong. Anyway, Chansey does Chansey things but with a lot of nerfs involved in its narrowed movepool. It can still hang on with Tera Fairy and just SToss + Soft Boiled and some other support moves people have been messing, honestly, a healthy addition.
Why is
Crocalor so damn bulky bro, I swear this thing takes nothing. It is a very reliable Unaware mon and has a narrowed but enough tool combination in Wisp + Slack off and Yawn/Encore/Roar to make a great wall.
Lastly,
Tinkatuff is one of the only viable Fairy types, Stealth Rocker and Knock off user, has Twave as well so its a tremendous utility mon.
3. Hazard removal
So ye, this is it.
Magic Bounce:
Big fan of
Hattem as removal can be lackluster as you can see, Hattrem got the bulk and support to come repeatedly on Hazards. Solid Mon
Rapid Spin:
Hot take:
Quaxwell is ass, it doesn't do anything, pls don't.
Toedscool provides a lot of utility whereas
Carkol is much bulkier and can proc Flame body, get up hazards. Both of them are a lot better. Don't use the Duck :(
Defog:
and the aforementioned

,

and

's
Some decent defoggers I'd say but they are because Frosmoth and the Corios don't like to waste a slot in Defog for the fact that they are so good offensively. Still, these guys over here will fulfill the hazard removal problem. (Its what we got ok)
I probably missed a lot of good mons but I wanted to cover as much as possible with this. Hope you enjoy my impressions and would like to see comments. See ya! ^^